Wednesday, 14 December 2011

Zombie Head Unwrap

Below I have unwrapped a zombie head to get used to unwrapping organic 3D objects. The first image shows my first attempt, which is a little messy, whislt the second attempt shows the much cleaner and more improved unwrap which I made using the cylindrical map seams.

Tuesday, 13 December 2011

Final Character Design

The Mobster

A class suited to harrassing the enemy as they move from their spawn point to the frontline with ambush abilities and his trusty tommy gun. The Mobster has always preferred to do his dirty dealings in the shadows and behind everyone's back, smuggling new black market weapons in for his team to give them the upper hand against the other.