Wednesday 22 February 2012

Head Modelling Continued

I have also looked at an alternative method of modelling heads in 3Ds max which had you manipulate a plane that stretched from the ear to the mouth which only felt weird and alien to me. Nevertheless I attempted to do it all the same.

 

As you can see the head isn't quite complete and frankly I wouldn't want to finish it off as the method of modelling is very strange, though I can see how it develops into a face, I just feel that poly modelling atround the eye and expanding from there is a better way to go.

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